How to walk more without forcing it.

Most people already know walking is good for them. The hard part is doing it on an ordinary Tuesday when it’s cold and the sofa is right there. Willpower runs out. Habits, plans and reasons to go outside last longer. Here is plain advice on walking more each day, and why we built Lore around a story.

The Lore team · 6 min readWalking

How much walking is enough?

The World Health Organization’s guidelines say adults should aim for at least 150 to 300 minutes of moderate-intensity aerobic activity a week. Brisk walking counts as moderate activity. Spread over a week, 150 minutes is about 20 minutes a day, or 30 minutes on five days.

The same guidelines make another point that is easy to miss: doing some activity is better than doing none. If you walk very little right now, you don’t need to jump to a big target. Walking a bit more than you do today is a good place to start. If you have a health condition or haven’t been active for a while, check with your doctor about what suits you.

You may have heard that you need 10,000 steps a day. That number has an interesting history, and it is not the only reasonable goal. We look at it in Is 10,000 steps a day right for you?

Why forcing it doesn’t work for long

A lot of fitness plans rely on motivation. You feel inspired, set a big goal, and push through for a week or two. Then a busy day comes, you miss a walk, and the plan falls apart.

The problem isn’t you. Motivation goes up and down from day to day. Plans that depend on feeling motivated will fail on the days you don’t. Plans that work on bad days too are the ones that last. That usually means making walking easier, more automatic and more rewarding, rather than trying harder.

Seven habits that make walking easier

1. Start smaller than you think

A ten-minute walk you actually do beats a 45-minute walk you keep putting off. Pick a size that feels almost too easy. Once it is routine, add a few minutes.

2. Attach it to something you already do

Link your walk to an existing part of your day: after breakfast, after lunch, after dinner, or when you get off the bus. A fixed trigger means you don’t have to decide each day whether to go.

3. Decide when and where in advance

“I’ll walk more” is vague. “After dinner I’ll walk to the park and back” is a plan. Picking a time and a route ahead of time removes one more decision when you are tired.

4. Fold walking into errands

Walk to the shop, the pharmacy or a friend’s place instead of driving for short trips. Get off a stop early. Take the long way back. These add steps without needing extra time set aside.

5. Make the walk something you look forward to

Pair walking with something you enjoy. Save a podcast or audiobook for walks only. Call a friend. Walk somewhere with a view. When the walk has its own reward, you need less push to start.

6. Track it, but don’t obsess

Your phone already counts your steps. Looking at the number can help you notice patterns, such as which days you walk least. But a number on its own gets boring fast. Use it as information, not as a judge.

7. Plan for missed days

You will miss days. Everyone does. One missed day doesn’t undo anything. The habit is coming back the next day, not never missing. A simple rule helps: try not to miss two days in a row.

A step count tells you what you did. A reason gets you out the door.

Why a story makes daily steps easier

Lore exists to get people walking. The murder mystery is the motivation. The steps are the point.

A story gives you a reason to go out that has nothing to do with willpower. You don’t walk because you feel you should. You walk because you want to see the next clue. Here is how Lore uses the habits above:

  • Small daily targets. Each night has a couple of step targets, sized to the walking level you choose. On a Beginner level the first clue of the night can take as little as 500 steps.
  • A reason to go today. Clues unlock on today’s steps, so every walk moves the case forward.
  • Something to look forward to. Voiced narration can read the clues aloud while you walk.
  • A clear end point. Each case lasts seven nights, then a new one opens on Monday. A week is easier to commit to than “forever”.
  • Forgiving on missed nights. Miss a night and you can catch up on the clues later in the week by walking more.
  • A little competition. Weekly leagues rank players by steps and reset every Monday.

You can see how a full week plays out in how Lore works, night by night.

Start this week

Pick one walk you can do every day this week. Choose when it happens and where you will go. Keep it short. If you want a reason to go, open this week’s case and walk until the first clue appears. Then do the same tomorrow.

If you walk at night, read our tips on walking safely after dark first.

Frequently asked

How much walking is recommended?

The World Health Organization recommends that adults get at least 150 to 300 minutes of moderate-intensity aerobic activity a week, and brisk walking counts. It also says that some activity is better than none. If you have a health condition, ask your doctor what is right for you.

What is the easiest way to walk more?

Attach a short walk to something you already do every day, such as after lunch or after dinner, and keep it small enough that you never have a reason to skip it. You can make it longer later.

How do I stay motivated to walk?

Give the walk a reason beyond the step count: a friend, a podcast, an errand or a story you want to finish. Lore uses a weekly murder mystery, where your steps unlock the next clue.

Is it bad to miss a day of walking?

No. One missed day does not undo a habit. What matters is coming back the next day. Plan for missed days instead of treating them as failure.

Try it tonight

Walk. Find clues. Solve the murder.